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clskills.sh — terminal v2.4 — 2,347 skills indexed● online
[CL]Skills_
communityintermediate

multiplayer

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Multiplayer game development principles. Architecture, networking, synchronization.

Works with OpenClaude

1. Architecture Selection

Decision Tree

What type of multiplayer?
│
├── Competitive / Real-time
│   └── Dedicated Server (authoritative)
│
├── Cooperative / Casual
│   └── Host-based (one player is server)
│
├── Turn-based
│   └── Client-server (simple)
│
└── Massive (MMO)
    └── Distributed servers

Comparison

ArchitectureLatencyCostSecurity
DedicatedLowHighStrong
P2PVariableLowWeak
Host-basedMediumLowMedium

2. Synchronization Principles

State vs Input

ApproachSync WhatBest For
State SyncGame stateSimple, few objects
Input SyncPlayer inputsAction games
HybridBothMost games

Lag Compensation

TechniquePurpose
PredictionClient predicts server
InterpolationSmooth remote players
ReconciliationFix mispredictions
Lag compensationRewind for hit detection

3. Network Optimization

Bandwidth Reduction

TechniqueSavings
Delta compressionSend only changes
QuantizationReduce precision
PriorityImportant data first
Area of interestOnly nearby entities

Update Rates

TypeRate
Position20-60 Hz
HealthOn change
InventoryOn change
ChatOn send

4. Security Principles

Server Authority

Client: "I hit the enemy"
Server: Validate → did projectile actually hit?
         → was player in valid state?
         → was timing possible?

Anti-Cheat

CheatPrevention
Speed hackServer validates movement
AimbotServer validates sight line
Item dupeServer owns inventory
Wall hackDon't send hidden data

5. Matchmaking

Considerations

FactorImpact
SkillFair matches
LatencyPlayable connection
Wait timePlayer patience
Party sizeGroup play

6. Anti-Patterns

❌ Don't✅ Do
Trust the clientServer is authority
Send everythingSend only necessary
Ignore latencyDesign for 100-200ms
Sync exact positionsInterpolate/predict

Remember: Never trust the client. The server is the source of truth.

When to Use

This skill is applicable to execute the workflow or actions described in the overview.

Quick Info

Categorycommunity
Difficultyintermediate
Version1.0.0
Authorantigravity
communityantigravity

Install command:

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